Conventions
A convention is a partnership agreement. Partnership, to solve a bidding problem in order to reach to the best contract on wide ranges of hand types, agrees and changes the meaning of a bid and makes it a convention. To solve a bidding difficulty or a frequently occurring opposing bid, you may prefer to adapt a convention to your bidding system. Then your system begins consisting of conventions. As it is a partnership agreement, you and your partner should fully study, practice and learn your set of conventions to play as if discussed.
Bridge is a partnership game. If there are not any prepared standard popular and that much basic conventions, you would not be able to play with occasional partners. You could only be able to play with your regular partner, with whom you have discussed and practiced the conventions. Today, you can play a system full of conventions with a random partner by just naming the conventions you agreed on, during a tournament by the help of these summarized, compressed standard conventions.
Conventions have been devised, created, invented, and then varied and modified by bridge players. For many conventions there are alternatives like: New minor forcing instead of Checkback Stayman, Puppet instead of regular Stayman and etc. You may take them study them and you may pick one of them for use in your bidding system. In Document Center under Systems, you will find some complete bidding systems. You may take a convention out of it and you may insert your choice. In your well designed system there would be many conventions.
A convention is triggered with a bid. Most of the time, the conventions are named, called and remembered by that triggering bid. Jacoby 2NT, Good/Bad 2NT, Multi-2¨ are of that kind. First two are triggered by 2NT bid and last one is triggered by 2¨
A convention is a set of bids that begins with a triggering bid and the meanings of consequent bids are made-up of mostly artificially assigned meanings and can only be explained within the concept of the convention.
Bridge is a partnership game. If there are not any prepared standard popular and that much basic conventions, you would not be able to play with random, pick-up partners. You could only be able to play with your regular partner, with whom you have discussed and practiced the conventions. Today, you can play a system full of conventions with a random partner by just naming the conventions you agreed on, during a tournament by the help of these summarized, compressed standard conventions. To achieve this, on the site you will be able to find both standard and complicated versions of the conventions. Former to use with a random partner by just naming the convention and later to use with your regular partner.
In members' site, under Document Center/Conventions sub-part, we have listed nearly most, may be all of the known conventions. We have introduced them one-by-one. But we have only got in detail on popular conventions and especially on our favorites in 3 to 30 pages downloadable files. Non-popular conventions are placed on web site differing from 1 to 3 pages. Members are able to find a description of the convention before they decide to take a look at it. Later they can download it to study and change it as they like, according to the results of discussion and conclusion with their partner for a final copy.
If the convention is an opening bid, it is placed in systems section under system components part.
Conventions in our outline of documentation are classified into 3 sub categories:
- System:Conventions in this category are developed and used in auctions without competitive bidding. Opponents assumed to be sitting silent, you and your partner are bidding freely (uncontested auctions).
- Competitive: You or your partner has opened the bidding, opponents have overcalled and your side continues bidding over opponents interference (contested auctions).
- Defensive: Opponents open the bidding and you are overcalling.
You will find each of the main conventions categories in 3 sub categories in 3 pages, like:
- 1 Minor Conventions (main category)
- System (sub category--page-1)
- Competition (sub category--page-2)
- Defensive (sub category--page-3)
- 1Major Conventions (main category)
- System (sub category--page-1)
- Competition (sub category--page-2)
- Defensive (sub category--page-3)
- ...
Please click here for an example page to see what a convention page looks like.
You can download the conventions and you may make your changes on them to come to a final agreement with your partner. After you have downloaded a copy it is yours. You can do what ever you like. What we expect from members to not distribute copies to non-members.
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